Design, Develop, Organize
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Az Brothers
My Projects

Woman Life Liberty
🎵 Elevating Metaverse Experiences Through Music and Visuals 🎨 🎵 Dive into a 3D Music Video Revolution in VR! 🚀 Immerse yourself in a world celebrating "Woman, Life, and Liberty" like never before. 🌟



UE5 & UE4
Developed and contributed to a diverse range of projects in Unreal Engine, showcasing versatility in game mechanics, visual effects, and high-fidelity real-time rendering. Leveraged Unreal Engine’s robust toolset to create immersive, interactive experiences across various genres and platforms, demonstrating strong proficiency in blueprint scripting, C++ programming, and advanced asset management
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Blender
An impressive Blender project that highlights advanced 3D modeling, texturing, and animation. With detailed geometry, realistic materials, and stunning lighting, this creation showcases the power of Blender. Whether it’s a photorealistic scene or a stylized character, this project is a testament to both creativity and technical skill, pushing the boundaries of 3D art.



Unity
ed the development of various projects in Unity Engine, demonstrating expertise across multiple disciplines including gameplay programming, physics simulations, AI integration, and real-time rendering. Utilized Unity's comprehensive suite of tools to build engaging, high-performance applications for diverse platforms, ranging from mobile to VR/AR. Proven ability to adapt to different project requirements, consistently delivering innovative solutions and optimized performance through efficient use of C#, Unity APIs, and advanced asset management techniques.



Touch Designer
This page focuses on creating interactive and immersive experiences using TouchDesigner, integrating face and body tracking, projection mapping, and real-time audio-visual synchronization to craft dynamic installations. It includes VR design, voice detection, and DMX lighting systems, allowing for responsive environments that engage audiences. Through collaborations with artists, technology brings creative visions to life, transforming spaces and performances into unforgettable experiences. Hit the button below to open the page.




3D Designing
experience with industry-standard 3D design and animation tools, including ZBrush for high-detail digital sculpting and organic modeling, Maya for 3D animation, rigging, and scene assembly, Substance Painter for real-time PBR texturing and procedural material creation, Marvelous Designer for realistic cloth simulation and garment design, and Cinema 4D for motion graphics, procedural modeling, and VFX.



My Game Engine
Developed and managed multiple projects using custom game engine, built with Valken and OpenGL, demonstrating deep technical expertise in engine development and graphics programming. Engineered advanced rendering pipelines, optimized real-time performance, and implemented complex gameplay systems.
